: eat <object>
Syntax: fill <object>
Syntax: pour <object> out
Syntax: pour <object> <object>
Syntax: pour <object> <character>
When you are thirsty, DRINK something.
When you are hungry, EAT something.
FILL fills a drink container with water.
POUR transfers a liquid to a container, or empties one.
You can also pour from an object into something a character is holding.
If you go without food for too long you will begin to starve. If you
continue to neglect your stomach's needs you'll find yourself slowly
taking damage and dying. Likewise if you do not drink for a long period of time you will start to dehydrate, and when this becomes critical (you'll know from the messages you'll be getting) you'll start taking small amounts of damage. This damage will slowly increase as you dehydrate further.
Moral: Eat, drink and be merry.