morgion 'black wind'

Morgion, Black Wind Neutral Evil Colours: deep brown and black Morgion, god of disease and decay, refuses the company of the other gods and does not discuss plans with them. Alone, Morgion broods in a bronze tower at the edge of the Abyss, keeping thoughts secret from all but loyal minions. Those unfortunate to encounter this reclusive god see a rotting humanoid corpse--neither male nor female--topped with a goat's head. Secrecy is Morgion's way, with distrust that rivals Sargonnas's. In addition to most of the initial clerical spells, Morgion also grants the powers of rot, plague, witherfist, shroud, summon, fatigue, expulsion, and, enhanced damage. Morgion takes away the spells of cure light, cure serious, cure critical, restoration, and cure disease. Also, clerics who worship Morgion undergo a change in bodily constitution that gives them an incredible affinity to diseases. This affinity causes them to be harmed by all types of healing energy, but also causes them to be empowered and rejuvenated by the affects of diseases. * Please note: Although all clerics initially begin with the spells cure light, cure serious, cure critical, restoration, and cure disease, clerics who worship Morgion will lose these spells and ALL practices sessions invested in these spells. You may choose to practice these spells, but if you worship Morgion your practice sessions will be lost permanently! See also 'help decayshrine' for information on Morgion's shrine.
morgion 'black wind' - Help · Solace Mud