'living grass'

Syntax:

cast 'living grass'
By means of this spell, a druid is able to cause grass in the room to grow into a sea of writhing vines that will entangle creatures who attempt to flee from the druid during combat. The grass will not actively take part in any fighting, and merely serves to ensnare victims who are deemed as the druid's foe. A successful saving throw versus reflex will allow a victim to avoid the vines an escape the room.
'living grass' - Help · Solace Mud