forms

Syntax:

forms <offense/defense>
forms
By itself the command 'forms' will list all the shapeshift and transformation forms that a mage can change into at his/her current level. Initially a transmuter mage must select a major path for their forms, which may be either offense or defense. Offense forms tend to hit harder and more often in combat, while defense forms are able to take more punishment and can do various special defensive actions in combat. Air forms are those which can fly high over the land and take a mage across large distances at single steps. All transmuters learn an air form of some type to aid them in their travels. Unlike other forms, an air form requires mana to maintain and should the mage run out while flying he/she will die in mid-air, with no chance of recovering their equipment. Once a magic-user selects his or her major shape path it cannot be changed, and the forms granted are selected randomly and learned only once the mage reaches the minimum level to use them (which may also vary slightly from mage to mage). Only transmuters who have majored in alteration magic will learn a major form type. See also: help shapeshift, help revert, help magicmajor
forms - Help · Solace Mud